Help - Search - Members - Calendar
Full Version: Rendering/Lighting/Shading
Board Index > 3D Forums > Maya Boards > Rendering/Lighting/Shading
Pages: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49
  1. blending projection maps/alpha (1 reply)
  2. uv's select in more than one set at a time - crap! (1 reply)
  3. motion blur with painteffects (2 replies)
  4. IPR region script (6 replies)
  5. Rendering SubD's?? (1 reply)
  6. STEREOSCOPIC RENDERING (2 replies)
  7. found a nice tool !!! (0 replies)
  8. caustics (8 replies)
  9. Setting Decay Rate on mult lights? (3 replies)
  10. Shader Export Problem (0 replies)
  11. Displacement Control? (3 replies)
  12. Shader Help... (1 reply)
  13. planar projections (5 replies)
  14. spot fog and meter settings (2 replies)
  15. Command Prompt Render Halts?! (3 replies)
  16. simple depth fade? (5 replies)
  17. clouds (1 reply)
  18. Sound Render Problem (4 replies)
  19. Memory management for RAYTRACE possible ? (0 replies)
  20. Texturing A Nurbs Head (1 reply)
  21. why dmap SHADOW jag(not filter) (1 reply)
  22. Mapping across indep. surfaces w param, not proj. (2 replies)
  23. Desperatly need help with swimming textures. (3 replies)
  24. Texture References Showing Up in LightFog1? (2 replies)
  25. Inkworks toonshader any good? (2 replies)
  26. using dynamics to simulate cloth? (1 reply)
  27. Sphere renders chunky? (3 replies)
  28. Pixel reconstruction Filter (0 replies)
  29. Command line rendering (0 replies)
  30. Paint Effects Rendering Black (4 replies)
  31. seam where UVs meet HELP! (0 replies)
  32. stereoCameras (1 reply)
  33. Urgent!!! Weird bump mapping problem!! (8 replies)
  34. turn off raytracing ? (1 reply)
  35. HELP WITH FUR (0 replies)
  36. Fur Image File (2 replies)
  37. Rendering to vectors (1 reply)
  38. Rendering Wireframe (7 replies)
  39. UseBackGround Problem (1 reply)
  40. Caustic Refractions (1 reply)
  41. FLIP UVs coordinates on a NURBS surface (3 replies)
  42. Muster for maya (3 replies)
  43. PARTICLE RENDER PROBLEM ! (1 reply)
  44. Matching Shadow Color? (4 replies)
  45. Help>>composite_Z_depth_in AE (1 reply)
  46. Z_depth rendering (2 replies)
  47. question about Blue moon (2 replies)
  48. Rendering at 50fps using Smedge2 (0 replies)
  49. Global Illumination in Maya (2 replies)
  50. paint FX and ray trace (1 reply)
  51. how to reflict the paint... (1 reply)
  52. avi codec settings (3 replies)
  53. need to use more then one 2d files w/ shader node (1 reply)
  54. Maya to Direct X 8 Converter (0 replies)
  55. seperate files for z buffer??? (2 replies)
  56. render imge sequence, etc (2 replies)
  57. Pearlescent Shader? (0 replies)
  58. NT SOLUTION? for nt renderfarm (2 replies)
  59. Cartoon style rendering (2 replies)
  60. Linux Batch Renderer... (1 reply)
  61. Problems with projections (1 reply)
  62. scene lighting (1 reply)
  63. how to make eyeball? (2 replies)
  64. painteffects render (3 replies)
  65. Command-line renderer & -mm variable (0 replies)
  66. training (1 reply)
  67. Batch render bug & Maya 4 (0 replies)
  68. Z-Depth Antialiasing (3 replies)
  69. subdivision texturing (1 reply)
  70. raydiffuse rocks ! (5 replies)
  71. Lighting "XRAY" shaders (7 replies)
  72. PLEASE PLEASE HELP!!! RENDERING ISSUES... (1 reply)
  73. Why's this caustic render screwed up? (4 replies)
  74. Skibn incandesence shader Xsi to maya (3 replies)
  75. Depth in textured Env fog? (0 replies)
  76. zFilterCollection (1 reply)
  77. help (0 replies)
  78. Geometry Flicker In Renders, Any Ideas? (2 replies)
  79. layered shader transparency (1 reply)
  80. render bug with the Envfog PLEASE HELP (0 replies)
  81. soft shadow workaround (4 replies)
  82. render in wireframe (3 replies)
  83. fur on poly (1 reply)
  84. Render particles?? (6 replies)
  85. simple rendersoft for iges data? (0 replies)
  86. render bug with the fog Env (0 replies)
  87. Depth of Feild (1 reply)
  88. please help with texture mapping on subd surface (15 replies)
  89. Render Problem (2 replies)
  90. Broadcast Quality (3 replies)
  91. Texture Assignment (1 reply)
  92. shader vision (2 replies)
  93. A MEL command to find which shader assigned (1 reply)
  94. Problem with Nurbs tesselation (2 replies)
  95. rendering in wireframe (6 replies)
  96. should be simple (3 replies)
  97. mayabatch.exe problem. (1 reply)
  98. Distributed Rendering... (4 replies)
  99. I lost my "Lights" menu (2 replies)
  100. Texturing EnvFog (0 replies)
  101. Field(HELP)VHS output (6 replies)
  102. volumegas plugin light? (1 reply)
  103. how do i render a 360 degree rotatable... (4 replies)
  104. Unstable Caustics (1 reply)
  105. Parrallel Env. Fog (3 replies)
  106. instancer motion blur (5 replies)
  107. uv mapping problems (3 replies)
  108. set range utility (1 reply)
  109. mapping meshes with the same texture (1 reply)
  110. Poor man's specular bloom (1 reply)
  111. sampler-info to distance (3 replies)
  112. 1 glow affect different material... (3 replies)
  113. Multiple shaders on SubD (3 replies)
  114. Sampler Info again (0 replies)
  115. rendering wireframe (2 replies)
  116. How to make a material to radiate red light? (3 replies)
  117. texture stretching problem (3 replies)
  118. Render Freezes computer. Please help! (4 replies)
  119. Shadow pass (1 reply)
  120. Paint on poly's (2 replies)
  121. High Resolution+UV's? (2 replies)
  122. quick one: motion blur on paintFX? (3 replies)
  123. Maya batcrenderer and shadows problems (3 replies)
  124. Who has the Plugin of Deeppaint3D for Maya 3 ?! (1 reply)
  125. Volumetric selfshadowing Clouds (0 replies)
  126. Render Switches (0 replies)
  127. raytracing (render globals/attribute editor) (5 replies)
  128. Output Window (1 reply)
  129. Rendering Large Files (5 replies)
  130. Render Globals ALWAYS picks "TOP" camera!! (7 replies)
  131. anyone help me make a reality crevice (3 replies)
  132. background ?? (1 reply)
  133. one shadow map has not been generated (3 replies)
  134. Need advice on texturing - please!!! (7 replies)
  135. Translucence?!?! (3 replies)
  136. Bumps and UVs. (4 replies)
  137. UV Maping tutorial? (4 replies)
  138. Memory Leak? (3 replies)
  139. Color Correction? (1 reply)
  140. Layering color/bump maps? (6 replies)
  141. camera settings for widescreen (5 replies)
  142. 'rendering finished' sound/buzzer? (3 replies)
  143. glows (1 reply)
  144. RAT Depth of field setting (3 replies)
  145. maya in lightwave??? (2 replies)
  146. Disapearing Geometry (1 reply)
  147. 2D and 3D bumps at the same time? (4 replies)
  148. batchRender Region (2 replies)
  149. Render Layers takes MUCH longer to render!?!?! (6 replies)
  150. Experience with muster? (3 replies)
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2009 Invision Power Services, Inc.