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Rendering/Lighting/Shading
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Rendering/Lighting/Shading
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Raytraced Shadows
(4 replies)
Maya rimlighting new method
(8 replies)
wireframe render
(8 replies)
FUR LENGTH BUGGING OUT !
(1 reply)
network rendering???
(1 reply)
IPR Rendering?
(2 replies)
World Space to Eye Space?
(1 reply)
Optical FX question...
(1 reply)
Large texture size in Maya, whats the limit?-Please help
(6 replies)
TV Output!!
(3 replies)
cloth texturing
(1 reply)
matrix bullet effect
(6 replies)
Masking Impossible ??
(1 reply)
bake displacements
(3 replies)
mosaic effect...
(4 replies)
Light linking & pfx
(1 reply)
Transparent Edges
(6 replies)
Maya 4 rendering performance?
(0 replies)
Creating Soft Shadows?
(3 replies)
projection map
(5 replies)
Rhino Imported to Maya
(1 reply)
Memory Leak
(2 replies)
Render a Still
(1 reply)
FOG in post-production ?!
(1 reply)
Extra File when the scene rendered
(3 replies)
good books for Maya rendering and lighting??
(3 replies)
HELP HELP HELP
(1 reply)
SubD reflection bug?
(1 reply)
Exporting a video at good quality
(1 reply)
depth map shadow error
(0 replies)
I need your help...!
(1 reply)
can i use maya poly uv as renderman shader uv
(0 replies)
uv problem
(1 reply)
converting alpha to RGB?
(1 reply)
Geometry antialiasing
(2 replies)
Radiosity project -> visibility sampling question
(3 replies)
Controll shadow density
(1 reply)
Glass look without reflection
(2 replies)
Let's play some golf..... or not....
(2 replies)
image mapped on cloud
(2 replies)
paint tool
(3 replies)
towel shader
(0 replies)
Maximum file size
(7 replies)
help ASAP to finish movie> motion blur not working
(2 replies)
Shading based on normal is World Space not Camera?
(1 reply)
Imageplane not rendering with batch render
(1 reply)
RENDERMAN with Maya??
(1 reply)
optical FX won't render
(1 reply)
Forest Lighting
(4 replies)
Who uses Renderdrive RD 2000 ?
(1 reply)
fur shadowmap issue
(1 reply)
fur fur fur and more fur
(0 replies)
Animated Textures !
(2 replies)
SPOT LIGHT FLARE PROBLEM
(0 replies)
how to not render an object
(3 replies)
TRANSFERING MATERIALS TO OTHER OBJECTS
(3 replies)
Help! Texture map for virtual head comes in patchy
(2 replies)
AA in reflections...
(0 replies)
HELP BADLY ON DISPLACEMENT
(2 replies)
Reflection Masks?
(2 replies)
underwater ocean atmosphere
(2 replies)
creating water drops
(1 reply)
shader-network with curves to control....
(2 replies)
subd hardware texture is slow ?
(0 replies)
When the particles collide with an active rigid bo
(2 replies)
on the light side
(10 replies)
Unlink multiple objects from light and other way
(3 replies)
Sea material
(1 reply)
animating textures
(1 reply)
Light shining through objects
(1 reply)
material to object defomation
(0 replies)
reflection blur and fade
(5 replies)
Blur raytrace reflections
(1 reply)
Material ID
(1 reply)
Motion blur and Field Rendering
(5 replies)
2D Motion Blur Blues!!!!!
(17 replies)
How to create real transparent water?
(1 reply)
wanna help me out?
(3 replies)
can renderman can render maya shader
(1 reply)
rendering stops!
(6 replies)
HELP! Volume in fluids?
(0 replies)
Paint FX rendering.....
(3 replies)
2D Motion Blur Blues!!!
(5 replies)
PaintFX and lights ??
(1 reply)
2 or more Glows
(9 replies)
Map in subdvision
(0 replies)
Copy UVs?
(0 replies)
bug ? feilds rendering/fur/painteffects
(2 replies)
layeredShader ?
(0 replies)
any tips in advanced texturing polygons?
(7 replies)
can objects be lights
(1 reply)
A small little prob...HHHEEEEELLLLPPP
(1 reply)
blur in hypershade
(1 reply)
MTOR 4.5
(0 replies)
rendering problems
(0 replies)
layered shaders, general questions
(3 replies)
Fish Eye Lenses
(1 reply)
Can Maya do Radiosity.
(47 replies)
PaintEffect tool !
(1 reply)
It looks like Crap!
(8 replies)
Tesselation?
(0 replies)
How can I improve antialiasing quality?
(4 replies)
light-specular isolation under maya 3
(1 reply)
Maya RenderFarm
(5 replies)
pigment color blending
(0 replies)
textures not showing on loading
(1 reply)
adjusting poly uvs
(2 replies)
rendering in wireframe
(4 replies)
render speed
(2 replies)
Cloth rendering
(3 replies)
Please texture help !!!
(3 replies)
Textures and Logos
(2 replies)
Layered texture + Multi UV's... HELP!?
(0 replies)
Specular and diffuse light's features...
(7 replies)
no fog on render
(0 replies)
Nurbs patch texturing
(2 replies)
movie texture
(4 replies)
texture problem
(2 replies)
rendering shadow maps separate
(1 reply)
how would i do eye textures?
(5 replies)
Maya for Linux Network Renderer
(1 reply)
layered shader/texture and bump?
(5 replies)
Radiosity?
(4 replies)
refraction Problems
(1 reply)
Outdoor illumination??
(11 replies)
Export to Softimage
(2 replies)
Maya 4 Details
(5 replies)
more than 8 GL Lights?
(2 replies)
cylinder for light fog
(1 reply)
recieveShadows
(1 reply)
convert multiple color maps to one on poly model
(0 replies)
Antialiasing problem...
(4 replies)
maya 3.0.1 and win2k render problem
(0 replies)
Changing Shadow Color that falls on a plane?
(0 replies)
compositing problems
(1 reply)
Correct shadows with UseBackground??
(0 replies)
UseBackground and correct shadow??
(0 replies)
whats the difference?
(0 replies)
Glow problem with diffrent glows
(3 replies)
old movie look
(5 replies)
making Refractions without Raytrace??
(1 reply)
uv poly mapping
(10 replies)
shadows an salty the ocean mammal
(1 reply)
can't unload fur...
(4 replies)
Optical FX and Image planes
(0 replies)
JPEG quality
(4 replies)
point color
(0 replies)
Texture Moves
(1 reply)
curvatureTexture
(0 replies)
How to make a disco ball
(2 replies)
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