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Board Index > 3D Forums > Maya Boards > Rendering/Lighting/Shading
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  1. TRICKY TEXTURE QUESTION.. (0 replies)
  2. quick tip for layered texture node (0 replies)
  3. Wanna build my own paintFX fills... (10 replies)
  4. Simple render flag question, i think? (3 replies)
  5. Best use of Render Layers?? (0 replies)
  6. The 'Reload File Texture' that couldnt. (4 replies)
  7. galaxy (3 replies)
  8. Check Out Wire Shader Plug-In ! (2 replies)
  9. Lens Flare (1 reply)
  10. Rendering in Maya - HELP!! (2 replies)
  11. cant render fur w/win2k (0 replies)
  12. fur fur fur (0 replies)
  13. glow on planet (2 replies)
  14. Light turbulence (0 replies)
  15. skyLight v1.1 available...!! (1 reply)
  16. ligthNode (4 replies)
  17. Projection Maps and Blurred Renders (1 reply)
  18. flickering in rendered objects (1 reply)
  19. reflections for hardware particles? (1 reply)
  20. Water effect (2 replies)
  21. SEM Shader (4 replies)
  22. Constrain Aim (6 replies)
  23. ULTIMATE list of Render Farm Network Rendering Tools for Maya (6 replies)
  24. Displacement Problems (0 replies)
  25. How do I get transparent areas to not cast shadows (1 reply)
  26. multi mapping on same object (1 reply)
  27. poly manips for mapping? (1 reply)
  28. Volumetric light streaks through cracks (1 reply)
  29. "solid to file" vs text. ref. objects (8 replies)
  30. Background colour (2 replies)
  31. A new shaders(help) (1 reply)
  32. Paint effects and polys or SubD's (4 replies)
  33. Sphere particle hardware render? (3 replies)
  34. Maya's rendering best!! (2 replies)
  35. PREMULTIPLIED in maya (1 reply)
  36. Specular Highlight Light Linking (2 replies)
  37. Blocking glow & lensflare with objects (1 reply)
  38. 2 Qs about 3D textures and text. ref. objects (2 replies)
  39. Paint Effects Collision (2 replies)
  40. this was supposed to be a bump map... (0 replies)
  41. Depth of field. (4 replies)
  42. is there any way to get look of painted water colours (0 replies)
  43. Wireframe Rendering (5 replies)
  44. Warning: Hardware rendering selected for particleShape1. Skipped. (1 reply)
  45. Maya Render Quality Notes (0 replies)
  46. Warning: Hardware rendering selected for particleShape1. Skipped. (0 replies)
  47. Ray tracing and Transparency (4 replies)
  48. TEXTURE HELP!! (0 replies)
  49. I bet this is easier then I think (8 replies)
  50. network rendering (5 replies)
  51. electric shader (5 replies)
  52. pixel aspect standards (0 replies)
  53. qtvr (1 reply)
  54. fur maps problem (0 replies)
  55. Render Region (1 reply)
  56. Help...I can't get my lights to aim on animated object (3 replies)
  57. Z-fighting with the software renderer (1 reply)
  58. textures with 3DS/Obj files (1 reply)
  59. black rendering (1 reply)
  60. Black Outline in Alpha Channel? (4 replies)
  61. paint effect (help) (0 replies)
  62. BMRT - Maya Problem!! (3 replies)
  63. Particle Renders (1 reply)
  64. radiosity (7 replies)
  65. How do i create a metalic logo on a surface (3 replies)
  66. How do I render a "richer" Z depth? (7 replies)
  67. 1:1 button (1 reply)
  68. maya(help) (1 reply)
  69. stencil projection (2 replies)
  70. ooh, having myself a blast!; unwrapping a uv from a nurbs to a planar... (2 replies)
  71. Light blocking (1 reply)
  72. Maya renders BLACK! (5 replies)
  73. Alpha textures (1 reply)
  74. Difficulty Texturing Subdivision Sufraces, How the Heck do I do it,,,,????? (0 replies)
  75. Map distortion (2 replies)
  76. avi as texture (4 replies)
  77. ProcTxt w/CirFillet (0 replies)
  78. Need Help with Raytraced Shadows (4 replies)
  79. pores (2 replies)
  80. Find polyPlanProj (UV's for a face)? (0 replies)
  81. Fur Base/Tip color map (3 replies)
  82. Q about maya cloth garment base resolution (1 reply)
  83. Nuevos Foros de Alias Maya en Espa (0 replies)
  84. Can't render a scene (3 replies)
  85. forum in spanish/FORO DE MAYA EN ESPA (3 replies)
  86. Newbies with alphatexturing problem.... (3 replies)
  87. render with fields (help) (1 reply)
  88. HELP compositing sunset to stars, animated clouds w/alpha channel (1 reply)
  89. File Format Render (9 replies)
  90. Texture Paint Acceleration (0 replies)
  91. SubD Texturing - help! (0 replies)
  92. metal shaders? (1 reply)
  93. StudioPaint 9.1 plugin for Maya 3.0 (0 replies)
  94. FARM RENDER on NETWORK (1 reply)
  95. nebulosa shader (1 reply)
  96. reversed map (3 replies)
  97. turning off specular component for lights in Maya (0 replies)
  98. Polygons to Nurbs (1 reply)
  99. Blur/dynamics tradeoff (1 reply)
  100. Stainless steal .. (11 replies)
  101. It's my turn to have a go at the renderer... (12 replies)
  102. batch render probl... (1 reply)
  103. cylindrical (cr-)(m)apping (2 replies)
  104. Police car lighting (2 replies)
  105. Need help with a texture on a leg/foot (1 reply)
  106. highlighting (8 replies)
  107. Shadow Maps (0 replies)
  108. Desperate for shading help! (3 replies)
  109. The shadows light? (3 replies)
  110. WAM!NET anyone used it (2 replies)
  111. polygonal texturing (3 replies)
  112. Volume shader (0 replies)
  113. ... (3 replies)
  114. What's wrong ??????? (2 replies)
  115. Dissolving bumpmaps (4 replies)
  116. animated texture (*.avi) (3 replies)
  117. LightNode and SoftReflect (0 replies)
  118. Cloth and Displacement mapping (0 replies)
  119. rendering subdivisionsurfaces (1 reply)
  120. daimonds forever (2 replies)
  121. shader location (2 replies)
  122. fur question (3 replies)
  123. Rendering without textures (0 replies)
  124. render farm help (1 reply)
  125. Controling highlight (3 replies)
  126. Subdivission Texturing (2 replies)
  127. render part of image (4 replies)
  128. Cell Shader v2.0 / Toon Shader Plug In ! (3 replies)
  129. skyLightControl v1.0 available (0 replies)
  130. movie/sequence textures (2 replies)
  131. wireframe (1 reply)
  132. hairy question... (8 replies)
  133. Maya render ...improvising (2 replies)
  134. network rendering on nt (0 replies)
  135. AAAARGGGGGH!!!!(textr-q) (4 replies)
  136. lightlink to fur (1 reply)
  137. spotconstrainprob (2 replies)
  138. Iridescent Light (1 reply)
  139. Fog. (0 replies)
  140. Please guys (0 replies)
  141. Zoom matchmoving HELP! (0 replies)
  142. How can I make the specular highlight of a surface glow? (1 reply)
  143. Texturing (1 reply)
  144. radiosity in maya (3 replies)
  145. Offscreen shadows (1 reply)
  146. Maya 3 raytracing errors (1 reply)
  147. unwrap uv's (0 replies)
  148. how to use z depth? (2 replies)
  149. layered texture/ nor shader? (0 replies)
  150. Playing Sound when Export is Done?? (3 replies)
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