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Rendering/Lighting/Shading
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Rendering/Lighting/Shading
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How to correct Texture Reference Objects placement??
(1 reply)
digital fusion3 vs maya fusion 3
(0 replies)
Controlling shadows
(4 replies)
jpeg & .mov rendering
(3 replies)
alpha channels in Maya 3.0
(6 replies)
Ambient Light Falloff?
(2 replies)
Render flicker, Please go away.
(3 replies)
frame extensions in 3.0
(1 reply)
frame extentions
(1 reply)
Animated Overlapping Texture Instances, Ideas?
(1 reply)
soccerball texture...
(2 replies)
crumpled foil shader
(2 replies)
Good Compositing Software Suggestions?
(1 reply)
wireframe render
(2 replies)
Lightnode - directional light?
(3 replies)
Logo lighting
(1 reply)
Problems with ShaderGlow in Maya3
(0 replies)
Rendering to wrong camera
(3 replies)
problems with subdivision surfaces
(2 replies)
different renderer for maya?
(4 replies)
HELP
(4 replies)
Key/fresnel light?
(0 replies)
Halogin Lighting
(2 replies)
Dark spots on fur
(1 reply)
Change color
(2 replies)
Lightflow Rendering Interface
(0 replies)
Fur;here it renders,here it doesn't
(2 replies)
Globe with transparent areas???
(1 reply)
Texturing.
(1 reply)
how do i get rid of spot light shadow blocked edges?
(5 replies)
Color Mapping
(1 reply)
Importing Shaders from this site
(1 reply)
UV Chooser Utility
(0 replies)
Please help: very noisy rendering
(2 replies)
particle visibility problem
(3 replies)
MAYA and RLA files
(0 replies)
how do i preview lighting in my scene?
(2 replies)
Polygon Projection: Deleting and Adding Faces
(0 replies)
Maya Chrome Shader
(4 replies)
Snow Lighting
(4 replies)
Texture Placement on polygons
(1 reply)
Field Prob!
(1 reply)
disco ball
(3 replies)
Blending images
(2 replies)
Car Paint Shader ?
(6 replies)
blur with alpha
(3 replies)
problem fur render
(0 replies)
sKyLightControl for Irix...
(0 replies)
Getting nice renderings in Maya
(2 replies)
Optical FX and Locator connection problem
(4 replies)
Render as wireframe
(1 reply)
Getting Blur in Reflections?? HOW??
(1 reply)
Sparkle
(0 replies)
DepthShader
(2 replies)
SkyLightControl mel script...
(0 replies)
Quick Help needed, no shadow maps in render
(0 replies)
light only casts shadows?
(4 replies)
Messed up tile shading
(4 replies)
Receiving only Specular from a light!!! HELP
(1 reply)
LightNOde
(1 reply)
complaints
(3 replies)
LightNode light linkin?
(0 replies)
need camera help
(2 replies)
caustics renderResolutionNode Problem
(4 replies)
Lemon, Muster, Smedge, StationX:Spider
(2 replies)
how to u se alphas of texture maps
(5 replies)
grey border on edges of my color texture
(5 replies)
Troubleshooting Shadows
(0 replies)
light alphas...help!
(5 replies)
Big rendertrouble !
(0 replies)
Gels.
(2 replies)
texture mapping on subdivisionSurfs
(0 replies)
Texture Ref. objects
(0 replies)
Subject: my paint effects are weird
(1 reply)
focal depth...
(4 replies)
grow render cache
(2 replies)
Alphatransparency problem
(2 replies)
blured textures.....
(3 replies)
looping fire
(2 replies)
ERROR: no shading group associated in render diagnostics....
(3 replies)
Scene Renders but w/o Fur???
(0 replies)
How do I make a surface metallic and reflective???? HELP!!
(2 replies)
Trender Cache Help Please
(3 replies)
5th Tank Feeling
(0 replies)
subdivisionSurfs and raytracedShadows
(0 replies)
Distributed Network Rendering
(0 replies)
seemless Poly texturing
(0 replies)
soft reflections
(2 replies)
Frame extension
(1 reply)
painteffects - field render
(1 reply)
How on Earth...
(4 replies)
lights without specular
(4 replies)
light Info
(2 replies)
paintfxscreensaver-brush
(1 reply)
rmapping ramp values
(1 reply)
how can I set a good quality of rendering?
(0 replies)
lighting program?
(2 replies)
Dirt and Grime
(7 replies)
Raytraced Shadows Fix
(0 replies)
Dirt on a car
(1 reply)
render done?!?!?
(4 replies)
Fur Sizzle
(0 replies)
Software render particles problem...
(0 replies)
Bounding Box Warning
(1 reply)
Problems with FUR,.. please help...
(1 reply)
Rendering Problems
(8 replies)
"render" folder....why? they all go to "images"...
(5 replies)
grow render cache disabled!?
(1 reply)
wire frame shader ?
(1 reply)
environmental cube
(0 replies)
Maya NT Network rendering manager
(1 reply)
Network Rendering
(1 reply)
Third Party Software for Network Rendering
(1 reply)
Shadow map blues
(0 replies)
Difference between Maya 2.5 unl and 3 unl
(1 reply)
Poor quality renders
(4 replies)
Fur Render its Own Shadows?
(1 reply)
no show barndoors?
(0 replies)
Huge Architecture Project
(1 reply)
PaintFX for bumpmap
(1 reply)
PaintFX weirdness
(2 replies)
Image pains er planes! ;P
(1 reply)
Render->Good, Playblast & AVI output=Black?!??!
(1 reply)
poly head texture problem
(0 replies)
texturing bug
(1 reply)
pattern2d shader
(0 replies)
How to Render at 25fps?
(4 replies)
Rman neon light?
(2 replies)
Enigmatic Flashes from Blinn Shader
(1 reply)
NT4 <13> function not yet implemented
(2 replies)
multi pass render
(3 replies)
light fog projection... why?
(3 replies)
The problem that only the same image are rendered
(3 replies)
Fur Shadows Through Spotlight - Not Working?!?!
(0 replies)
texture reference object - 2nd try
(4 replies)
Pattern shader
(1 reply)
Creating a Wet Look?
(0 replies)
Anything new...
(9 replies)
beams thru transparency
(0 replies)
Lightball Effect
(3 replies)
texture reference object
(5 replies)
NT4: Insufficient Memory to Run Maya Error??!?
(1 reply)
MTOR not loading!
(0 replies)
Projection Maps to UV Maps
(0 replies)
know any rendering services?
(5 replies)
Transparency
(3 replies)
Shadow map error
(1 reply)
turn off specular
(2 replies)
fractal noise size
(2 replies)
Double Render Dilemma?!?!
(1 reply)
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