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  1. Instances Into Models (1 reply)
  2. Xsi Modelling On Nokia Mobile Phones (0 replies)
  3. Boolean Doesn't Work (0 replies)
  4. Modelling Complications (with Knife) (0 replies)
  5. 3d Manipulator Tool Problems (1 reply)
  6. Xsi Modeling ? (0 replies)
  7. External Tga Textures Dont Show (0 replies)
  8. Noise Deformer In Xsi (0 replies)
  9. Hello, Who Can Produce Car Models? (0 replies)
  10. Maya To Xsi (1 reply)
  11. Center Pivot, Maya To Xsi, Qwerty Key (0 replies)
  12. Nurbs Curve Help (0 replies)
  13. Add/edit Polygon Acting Up (0 replies)
  14. ### Modeling And Texturing### (1 reply)
  15. #### Question About Tutorial And Modeling ### (1 reply)
  16. How To Fill Polymesh Contour ? (3 replies)
  17. Trimming Curves (0 replies)
  18. Noob Question (1 reply)
  19. Soft Selection Tool ??????????? (0 replies)
  20. ZBrush To XSI With AP_Diplsace tool (0 replies)
  21. weight painting (0 replies)
  22. Zebra surface diagnosis for XSi (1 reply)
  23. Moving a point following an edge for modelling? (0 replies)
  24. How to make flowing smoke/fluid (5 replies)
  25. select and translate mode? (1 reply)
  26. NEWB NEEDS HELP! Inverse normal problem (0 replies)
  27. XSI + ZBRUSH = great workflow (3 replies)
  28. How do I reduce polygon count in XSI 4.0? (1 reply)
  29. How to Import 3DMax Models incl. Texture correctly (1 reply)
  30. Can I convert instances into real objects? (0 replies)
  31. What the . . . , huh? (0 replies)
  32. Transform Centers of many objects (2 replies)
  33. Soft 3Ds awfully nice Autotrace feature (7 replies)
  34. selecting polygons (1 reply)
  35. XSI Eyelash for character (1 reply)
  36. human artery system (0 replies)
  37. Quick subcurves question (0 replies)
  38. Nurbs UV (3 replies)
  39. SubD to poly (3 replies)
  40. double edges (1 reply)
  41. drill bit (1 reply)
  42. Exporting XSI models into game program (1 reply)
  43. Upcoming Advanced Modeling Videos (0 replies)
  44. poly objs stiching (0 replies)
  45. LF Ducati 999 3d model (0 replies)
  46. Obtaining geometry from displacement in XSI 3.*? (3 replies)
  47. Why doesn't XSI have US unit notation: n'n"" ? (4 replies)
  48. Assign a transformation tool to an object as Maya (3 replies)
  49. muting envelope = hair problem (0 replies)
  50. Modeling (1 reply)
  51. Cluster/Poly Visibility (5 replies)
  52. extrude along path twists shape (0 replies)
  53. Please help with turning 'edge'. (4 replies)
  54. Extract from polygons question (0 replies)
  55. Architectural units setup in XSI? (1 reply)
  56. Object snapping problem (2 replies)
  57. Trianglation (4 replies)
  58. Extruding a AI imported text file in XSI (3 replies)
  59. underminding the manual (1 reply)
  60. Very Slow Add Edges Response Time (1 reply)
  61. Star wars? (1 reply)
  62. eps import (1 reply)
  63. About UV (4 replies)
  64. Trim on NURBS surface (3 replies)
  65. !!!HELP!!! (transparency) (1 reply)
  66. Bridge Edges (2 replies)
  67. How do you model an arrow that encircles a globe? (1 reply)
  68. Very Cool Modelling Add-on for XSI! (0 replies)
  69. relative mode (2 replies)
  70. Shapes Animation (2 replies)
  71. Merge History in XSI??????? (1 reply)
  72. Seperate Polygons (1 reply)
  73. Match transforms at component levels? (0 replies)
  74. hard edges problem (0 replies)
  75. 90 deg constraint (1 reply)
  76. Polymesh-Nurbs Mesh!!!!!!!!!!!!! (6 replies)
  77. First questions (5 replies)
  78. mirroring in XSI (1 reply)
  79. Help......importing from Rhino (1 reply)
  80. poke holes in nurbs??? (2 replies)
  81. making a surface from a curve revolution (2 replies)
  82. snapping points to a single value on an axis (2 replies)
  83. ray's tools beta (1 reply)
  84. Tips on rotoscopy or image planes... (6 replies)
  85. Modeling the XSI logo? (4 replies)
  86. Strange snapping to surfaces question (0 replies)
  87. "spacewarp" in xsi? (3 replies)
  88. volume deformer part II (1 reply)
  89. Smooth, relax vertices whatever function in XSI??? (4 replies)
  90. revolving a NURBS curve (2 replies)
  91. beginner question about basic stuff (2 replies)
  92. selecting polygons (3 replies)
  93. picture as weight map? (3 replies)
  94. polygons from edges? (3 replies)
  95. Nurb Model Assemble Problems w/ Normals (1 reply)
  96. Detach a part of a mesh (2 replies)
  97. Modelling a car (20 replies)
  98. Soft Selection in XSI 2.01 ? (8 replies)
  99. bevel (1 reply)
  100. Perspective (3 replies)
  101. Importing DXFs (2 replies)
  102. SubD symmetry issue. (0 replies)
  103. The Difference Between Sub'ds and LowPolys is ?? (7 replies)
  104. Merging UV-sets? (1 reply)
  105. extruding/translating (12 replies)
  106. obj NURBS support (2 replies)
  107. Dark areas on poly surfaces (11 replies)
  108. Exporting a Model (6 replies)
  109. Need help with wireframe display. (1 reply)
  110. Extrusion/Bevel local axis problem (2 replies)
  111. revolving surface problem (1 reply)
  112. extrusion (9 replies)
  113. exporting model with animation mixer tracks (1 reply)
  114. Adding a bag to my character (4 replies)
  115. Help Meee! Character Modelling (3 replies)
  116. editing weights (1 reply)
  117. black character (1 reply)
  118. Sub-D's & materials (2 replies)
  119. Anyone know where we can buy a 3d model of (0 replies)
  120. Possibly the BIGGEST newbie question ever (1 reply)
  121. Modify weights of Nurbs points (9 replies)
  122. Extrusion Along Curve question *DELETED* *DELETED* (0 replies)
  123. saving envelope weights (1 reply)
  124. local stuff (5 replies)
  125. Selection /ignore backfaces/ ? (1 reply)
  126. A REAL Challenge!!!! (1 reply)
  127. modelling a car (5 replies)
  128. beginner modelling questions... (9 replies)
  129. Edgeloop modelling vs. Patch style modelling (4 replies)
  130. Trim surfaces? (7 replies)
  131. Need Poly Row Selection Script (2 replies)
  132. Capping Holes (1 reply)
  133. Rotoscoping: Scale image with viewport (7 replies)
  134. Symetry Interactive question! (10 replies)
  135. Rhino for NURBS modeling (5 replies)
  136. Hotkeying Translation Modes. (0 replies)
  137. SCM BigQ (1 reply)
  138. Hetero obj-component selectn not working? (2 replies)
  139. Ram's Horn (0 replies)
  140. Adjusting the opacity of the x-ray display mode (0 replies)
  141. Removing Poly Points from a mesh (1 reply)
  142. Eyelids - poly!! (2 replies)
  143. Are XSI booleans that bad? (6 replies)
  144. referenced models - serious problem/bug (0 replies)
  145. SNAP! (1 reply)
  146. Ground Hog Day case #2 (7 replies)
  147. Selecting a set of points along a curve... (1 reply)
  148. Freezing part of the op.stack (3 replies)
  149. Newbie Blending question (2 replies)
  150. Local Man Fears Extrusion (3 replies)
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