Help - Search - Members - Calendar
Full Version: Fa Clipping Plane + Fludis/particles
Board Index > 3D Forums > Maya Boards > Rendering/Lighting/Shading
MaxtorAG
Hi!

Does anyone know a workaround for a "bug", that when bounding box of a particle object or fluid container are outside of the far clipping plane, the whole object is not rendered? Meanwhile thenear clipping plane work OK by cutting out the closer part of such object.

Thanks!
Joojaa
QUOTE(MaxtorAG @ 10/16/08, 06:02 PM) *
Does anyone know a workaround for a "bug"


Well they are volumetric effects so to them its important to have the furthest piece of geometry intact. You could probably us a geometric plane with teh same shader to duplicate the effect but this is a lot of work for you.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2009 Invision Power Services, Inc.