Hi
I was making a head in maya and then using a displacement map form mudbox on it in maya 8.5. I then moved on to using maya 2008. I got the head rendering the same as it looked in mudbox with maya 8.5, but if I open that scene in maya 2008 and render it looks like its displacing more than it should and i am also loosing much of detail my detail. Can someone please tell me what is going on. All I can think is that maya tries to smooth out the look or something like the aproximation editor.
Thanks