I know there have been some other threads about this and I hope someone who has figured this stuff out will give me some help.
I'm running Maya 7 Unlimited and I want to set up a small render farm. I'm mostly interested in rendering very LARGE still mr images, 3K x 2400 pixels and bigger. I guess I need to set-up my PCs (running XP) on a network so the license on my laptop will let the renderer run? If I'm just rendering still images can't I just start them from the command line without resorting to other apps (I've seen Smedge mentioned)? Once the render is running can I pull my laptop (the one with the Maya Unlimited license) from the network without killing the render?
Also, I've come across memory issues where my renders crash because the file size is too large. I've done the 3 GB boot set-up and it just barely allows me to render at 3K x 2400 (right now I'm rendering on my laptop that maxes out at 4 GB of RAM). Will a PC with more RAM solve the problem or is there something fundamental about a 32 bit OS that just can't handle the large files? Do I need to go to a 64 bit OS to render larger? If I do go to a 64 bit Windows OS can I render mb files that were created on a 32 bit OS?
Thanks,
Matt
