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Full Version: Gemotrie Desapears With High Quality Rendering Mode
Board Index > 3D Forums > Maya Boards > Rendering/Lighting/Shading
ROYTERR
When i turn on High quality rendering, my geometrie becomes transparent in the viewport.
i have an intel quadcore with a nvidia quadro NVS 290. any ideas?
gmask
I dunno... what kind of shader is on the object?
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